Seeking to discover where the Soul Gem was hidden, the characters descend beneath the ruined tower, discovering four pieces of magical metal that bond together to form a key. No sign of the Soul Gem was ever found, but local folk talk of seeing a ghostly vision of the tower of Inverness on fog-shrouded nights. The monsters and magic of the tower kept the gem safe for many years, but when Galap-Dreidel vanished, Inverness was seized and its tower was destroyed. The tower was built to house Galap-Dreidel’s most prized possession, an eldritch jewel called the Soul Gem, which could steal life from any creature. Inverness was the fortress of the great wizard Galap-Dreidel, whose magic raised a great stone tower within a formidable keep. They must gather the four parts of a key granting them entrance to the Ghost Tower. The player characters go on a quest to find the fabled Soul Gem, a legendary artifact of great power. The "C" in the module code represents the first letter in the word "competition," the name of C1 – C6 module series. The module's title refers to an ancient magical tower located in the southern Abbor-Alz Hills. The Ghost Tower of Inverness is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The cover of The Ghost Tower of Inverness the artwork, by Jim Roslof, depicts two adventurers encountering a creature.
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